Tuesday, November 30, 2010
Oh hey. It's been a while. Take comfort in the fact that I've been busy. This will be a post full of links! First off, I did a Sketch Theater! So cool. Look:
Next, I've been published! They made a book out of the Discover a Muse Artorder challenge top entries. Buy it!
Czech it out:
They're going to make one out of the Lovecraft challenge too so keep and eye out.
Finally, a press release! This is a link to an article about the game I'm currently working on (doing characters and such). There's a picture with a line up of some of my early concepts for the game. Cool!
I recently got hired by Wizards of the Coast for freelance stuff. Looks like that Dungeons and Dragons pin up really payed off. I'll be having work in an upcoming Dungeon Magazine so I'll be posting work as soon as I have work to show.
Monday, October 11, 2010
Well I've done another Art Order challenge. It seems only competition gets me up and working outside of my day job these days. Speaking of my day job. I don't think I've mentioned it up in here. I'm working at a company called Music Mastermind doing character design. We're creating a multi-platform music making game (think garage band meets guitar hero). It should be pretty sweet.
So here's the challenge. We had to visually interpret a creature from a H.P Lovecraft story. I chose Brown Jenkin.
Brown Jenkin, Mason's familiar, is "a small white-fanged furry thing", "no larger than a good-sized rat", which for years haunts the witch house and Arkham in general, "nuzzl[ing] people curiously in the black hours before dawn". The creature is described:
Witnesses said it had long hair and the shape of a rat, but that its sharp-toothed, bearded face was evilly human while its paws were like tiny human hands. It took messages betwixt old Keziah and the devil, and was nursed on the witch's blood, which it sucked like a vampire. Its voice was a kind of loathsome titter, and it could speak all languages.
He's a bit rough because I didn't have a whole lot of time for him. I might get back to him before the month is out.
Wednesday, June 2, 2010
So, my last ArtOrder challenge (the gnome) got me 2nd place! Check it out:
Here's another challenge for ArtOrder. This one is called "Discover a Muse". The task was to create an image based on the model, Veronika Kotlajic. My piece is called "Odin's Daughter". Wish me luck!
I had an immense amount of trouble getting the colors in the jpeg right. This was the closest I could get to the quality of the photoshop file.
Friday, May 14, 2010
This is another ArtOrder challenge. The task was to make a vintage pin up of one of the races from Dungeons and Dragons. I chose the gnome. I think most people would overlook them... especially in terms of sexiness.
I actually did some research on the race before I started. I never knew how complicated the backgrounds could be. I discovered that they planned out every aspect of their culture from birth, to courting, to religion... even to their pets (familiars). I found that gnomes are expert craftsmen with a keen interest in gemstones. Hence, my gnome is surrounded by raw rubies and a hefty pile of gold.
I kind of want to play D&D now. This will be my character.
Hilarious Gnome video (by the same guy who did Bitey of Brakenwood!)
Tuesday, April 20, 2010
Friday, April 16, 2010
Sunday, April 11, 2010
Oh hello. Welcome back to my blog. It has been a while, hasn't it? Sit down, have some tea, and enjoy some fine Arts of mine.
This fine creature is for a contest type thing held by Art Order. This particular contest was called Mutation Nation. The task was to create a new creature by combining two existing creatures. I chose to throw together a Horned Lizard and a Pallid bat in a sick and unholy union. The creature that emerged was the Horned Bazard. He just wants love. He also is slightly retarded and prone to drooling.
Here is his final painting and preliminary sketches.
Thursday, January 14, 2010
Some work I did for Wyrd Miniatures. I'm excited to see them coming to life.
Silly cyborg man called "Steamborg". I painted his arts from the model.